Head of Creatures / Senior CG supervisor
Gabriel is passionate about sculpture, unusual digital environments and, above all, character creation. His fascination with anatomy and his understanding of form and movement enable him to create realistic characters whose stories stand out. With his wisdom and experience, Gabriel inspires confidence in artists and makes it his duty to guide them towards excellence. Gabriel has lent his expertise to projects such as The Mysterious Benedict Society, Alien: Covenant, Fantastic Beasts and Where To Find Them, Tarzan, Paddington and many others. Prior to joining FOLKS, he also ventured into entrepreneurship, co-founding Shed MTL, a studio specializing in character development for advertising.