Lead Pipeline TD
Samuel was initially a 3D Generalist, then moved to even more technical roles over his career. Indeed, his wide range of expertise from Featured Animation, Video Game Cinematics and VFX made him an indispensable Technical Director. Designing pipeline tools for creative folks was always Samuel’s speciality, thanks for his great understanding of the reality of production. Well known as a self-taught person, he also devotes his energy to develop FOLKS’ Color pipeline to make sure every step of production is perfect for final deliveries.